21. Procedural content generation for Unity game development :
Author: Ryan Watkins.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.
Classification :
GV1469
.
3


22. Programming game AI by example /
Author: Mat Buckland.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.
Classification :
QA76
.
76
.
C672
B85
2005


23. Tap, move, shake :
Author: Todd Moore ; [foreword by Steve Wozniak]
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Design,Computer games-- Programming,iPad (Computer)-- Programming,iPhone (Smartphone)-- Programming,Objective-C (Computer program language)
Classification :
QA76
.
76
.
O63
M998
2012

